Change language. Install Steam. Store Page. BioShock Store Page. I can't seem to change plasmids. I have 3 but only 2 slots and I need to use fire again. When I check in the help menu?
Yeah your such a pro. Now go get a life. I never really explored using like the grav gun in HL2. See a splicer, light 'em up, walk away.
Let 'em burn in their own time and no need to fire a single shot. Plus, if they're weak and run rather than shoot, it gives you a good chance to get up close and take a photo as they burn while they're alive. Taking photos and getting the extra damage from the research is vital. Especially against big daddies and Nitro Splicers.
The great thing about the game is that you can do things so many ways With Big Daddies I tend to just fire grenades followed by strafing their charge and then a bunch of exploding buckshot. For Nitor Splicers, I actually use the wrench! I have it powered up to heal me, freeze enemies, and do extra damage. I pretty much just wail on them and I get my health back faster faster than they can take it. If they get a distance and start running, then I use the telekenesis to throw the molotovs back at them.
Those do do all that much damage, but it occasionally knocks them down so I can wrench 'em. Oh i got one problem with BioShock. If your game crashes, all your settings are reset!!! Ok it seems that to avoid the reset, you need to go inside the BioShock folder and delete some file that will make the game reset the settings the site i gave earlier explains it. My settings get randomly erased sometimes even if it doesn't crash dammit!
So annoying. Yet some of the key bindings are kept whilst others are not. All video and audio will be defaulted though. I thought I was the only one who had this happen. I just assumed it was my shitty DFI nf3 getting too long in the tooth I hate having to navigate menus asking if I really really really wanna quit. I'd rather just quit. Next time I play through I think I'll give the wrench method a go I reckon.
Does the sneak powerup really work? I never tried it 'cos it seemed to me the splicers always automatically know you're coming.
I'll hear them make some attack rant before I even enter a room, then moments later they'll appear screaming. Yeah, what you can do is actually zap them with the shock or freeze or even circle strafe them while they're either shocked or frozen. It seems to have the extra damaging effect any time you hit them from behind regardless of how you got there. It's not huge, but it makes a difference on the slicers that take a lot of hits.
I've played through Bioshock as good and bad guy. I must say, the wrench with powerups is by far, one of the most powerful weapons you have. It's worthless against Big Daddies though. Here's what I have installed. Don't remember the names of them all.
Wrench Jockey increases damage from wrench Wrench Jockey 1 Frozen Field chance to freeze enemies with the wrench Frozen Field 1 Wrench Lurker quiets footsteps and increases damage from wrench, but only on unsuspecting victims Wrench Lurker 2 Chameleon invisible when standing still Speed Increase not the actual name, but increases your movement speeds, including how fast you swing your wrench Speed Increase 2 Bloodlust gain health when attacking opponents with your wrench I have more, but those are the most noteable for use with the wrench.
Chameleon is great. You simply sit still, wait for the enemy to come near you, snap a picture, then wack them in the face. You definitely want to do picture research. You'll gain increased damage on enemies and also pick up powerup tonics. I received the chameleon ability from research on Houdini Splicers. Only problem with the game I've seen, is how it's actually pretty closed for the good guy ending anyways. Would make an expansion kind of hard. Guess if they base it off the bad guy ending, they can roll with it.
Plasmids grant players powerful abilities that they can use in combat either offensively or defensively. Jack can inject himself with different Plasmids, but only two Plasmids can be equipped at a time, so, players have to choose two of the best-suited Plasmids before their battles. Plasmids are not only useful for combat , but players can also use them to unlock doors, accessing certain areas, or finding a Little Sister.
These look similar to other vending machines that can be found throughout the game, however, Gene-Banks have an image of a muscular man holding a DNA strand over his head. As you play Bioshock , you'll find powerful upgrades called Plasmids. All of these powerful abilities grant you some type of combat advantage. Some are offensive while others are defensive.
However, you can't switch Plasmids through a menu or on the fly. You have to scour Rapture for specific vending machines first.
As you slice through splicers and security drones, you'll pick up more Plasmids than you can equip at any given time. You'll use them for combat, but also for accessing certain areas, or for finding a Little Sister or the game's audio diaries. Some locked doors can only be opened with a shot from Electro Bolt. To switch the Plasmids that Jack has equipped, you'll need to find a Gene-Bank machine.
Gene-Banks look a lot like most of the other vending machines you'll find throughout BioShock. There are several Gene-Banks located throughout Rapture. Almost any time you encounter a group of vending machines you'll find one.
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